The skunk works of The Flight Simulation Society

Where only the best senior society members combine their skills and expertise to develop a custom state-of-the-art flight simulator. Implementing a HAWK Mark II facsimile cockpit, it will incorporate a glass cockpit, full heads up display and G-cueing motion.

Modelling and Simulation

From the classroom to the simulator, the challenge is to bring the knowledge gained in flight dynamics, fluid mechanics, propulsion, acoustics and aircraft performance and apply them to the virtual world. The ultimate aim within this field is to create a fully student designed and programmed simulation within C++. The initial stages of the project will see a number of 3rd Year Individual projects working in conjunction to create the various simulation components to integrate within Flight Gear. Once the behaviour is tested and validated, each section will be assembled to form the simulation environment. This modelling and simulation will be undertaken by 3rd Year student with their Individual projects, they will be overseen by experienced senior members and each year specific sections will be passed along until they are completed to satisfactory level.


Working in collaboration with the School of Computer Science, students working on the modelling and simulation of the aircraft will create a virtual environment to visually represent the simulation world with appropriate textures, atmosphere, cartography, airports and traffic control. This will enhance the realism of the simulation and help students to fully appreciate all the factors of aviation outside of creating and flying a custom aircraft. The ultimate aim within this field is to create a fully student programmed virtual environment where students can test their aircraft. The initial stages will be undertaken by senior society members to create a bridge between the simulation world created for the Project Phoenix and the Merlin Simulation used within It Flies.


The HAWK Cockpit will require a number of Phoenix members to strip and recondition any working parts such as the Heads Up Display. A combination of touch-screens, switches and control column will be designed, in order to allow of a realistic feel for a range of aircraft. A specific project relating to the force feedback and q-feel of the control column will be undertaken over the course of the project, these items are vital so that the pilot is included in the control loop and provide an enhanced flight experience. A custom acoustic representation of aircraft behaviour will be designed for the cockpit to add the increase the realism of the aircraft simulation. Research and work will be undertaken to accurately simulate the cues a pilot would expect when flying, based on stage of flight, configuration, atmospheric conditions and other external factors.


The G-seat project is based around an original Martin Baker MK10 ejector seat and its main purpose is to incorporate motion feedback during simulated flight. The completed G-seat will give the pilot the following real time motion cues; Seat pan cushion heave and roll motions; Seat height motion; Back cushion sway and surge motions; Shoulder strap/thigh strap tension. The initial stages of this project will be undertaken though MACE design projects and will involve the design, development and testing of the seat pan to incorporate the heave, roll and height movements driven by an external digital input.

Glass Cockpit

Allowing students the opportunity to experience the latest in cockpit technology with full digital instrument displays alongside with the CAA required analog dials and gauges. The displays will be driven by multitouch flight management system, which can be adjusted to display flight information such as aircraft operation and navigation as needed. The conversation of the glass cockpit will allow pilots to fly with varying levels of fidelity with the highest simplifying aircraft operation and navigation and allows pilots to focus only on the most pertinent information. Common displays will include electronic Attitude and Heading Reference Systems and Air Data Computers, GPS coordinates and Navigational Aids.

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